Nvidia has officially discontinued support for its 32-bit PhysX graphics technology in the latest RTX 50 series of graphics cards. The company has removed the legacy SDK from circulation, affecting users who rely on this technology for various games.
PhysX, known for its capabilities in physics simulation, enabled realistic effects such as cloth simulation, shattering glass, and moving liquids. This technology gained popularity in many AAA titles, including the Batman Arkham series, Borderlands, and The Witcher 3.
Over the years, PhysX has seen a decline as Nvidia focused on enhancing other aspects of its graphics technology. The RTX 50 series now represents Nvidia’s new standard, while PhysX’s compatibility issues with other GPUs, consoles, and smartphones have contributed to its obsolescence.
While some users have expressed disappointment on forums like Reddit, enthusiasts can still use PhysX on RTX 50 series GPUs by pairing them with older graphics cards, allowing for continued support through the Nvidia control panel.
For more details, visit Digital Trends.